a simplistic character i made, the big thing here is really the rig, mainly his tail. if you play the timeline it'll move on its own. the ik and the tail are on layers 2 and 3 in the skeleton pallet under the object data
Good character.. i seen your spline ik video on that... please can you make a complete rigging tutorial on this character ?
Good character.. i seen your spline ik video on that... please can you make a complete rigging tutorial on this character ?