This is taken from an original studio cam model: https://www.blendswap.com/blend/2765
And reduced to low-poly (game engine ready) Attribution: markharrell
I merely reduced the poly count. No texture maps, several mats. No UV's
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The low-poly studio camera model has been a game-changer in my 3D projects. Its simplified geometry and efficient rendering make it ideal for real-time rheumatology applications without sacrificing essential details. I appreciate how it balances performance and visual quality, making it a versatile tool for creating realistic and optimized scenes.