hito nami from sayonara zetsubo sensei
Some renders here:
yazjack is right, the body is amazingly well done! however it's a shame the face does not have more detail and a mouth. That would make it perfect, I think.
thanks guys
I had a more detailed face on my other swap and the results I got from this one are more accurate to the anime style.
The mouth is in the other scene, composited onto the model's skin during rendering and would need to be animated with differently shaped meshes corresponding to the expression intended for each sound. I didnt feel like doing this though since I dont animate much.
Hey, I investigated a little deeper into the model and found out that it has shape key that when removed messes the mesh a lot!
Why is that? :P
oh, I like to edit meshes with vertex keys in place so I can restore specific portions to the way they were before. I guess I forgot to apply them to the mesh somewhere along the way.
I always liked your works especially the anime style stuff; thanks for sharing. Do you have some formal training in arts?
Thanks a Lot. I've been trying to make such anime characters since 1 yr. now , This will be of great help.
You have to make a tutorial on how you created this in the compositor. How you made it look like anime. It's amazing!
I too would like to know how you managed the cell shading effect :) it's so awesome!
Really good. I actually download it because of the final render. I hope I can make a render that looks alike with my own models hehe ^__^
It's very nice model! I believe Blender can do this! Thank you!
I'm really intrigued by the shading and lining on this one -- this really does look like a 2D cel animated drawing.
I think someone is trying to sell your work here..: http://www.turbosquid.com/3d-models/hito-nami-3d-model/587523
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Superior one! I love body modeling, relatively low polly yet very complex in outcome!