This model was created as a practice for the dominance at war competition.
Less than 2500 polys, if counted right. . . more or less :p and textures are 1024px
comments, critics or links to tutorials about lighting and shading are welcome =^.^=
sure be my guest.
i probably use it on a game too but i dont know if i will finish itsome day :P
let me know when you have some screenshots from your game or better a level to test it :D
Just last night I downloaded this model, gave it a rig and some animations, and put it into my game as an enemy. It is absolutely PERFECT, and beyond giving you full credit in the game, I don't know how else to thank you. Thank you so much for your awesome work, I really appreciate it.
One funny note: I attached the eyes to the body but one of the bones in the mouth didn't affect the eyes. This caused a really awesome effect where, when the warthog snarls, his eyes bulge. This was the perfect animation to use for when the enemy notices you, just before charging. It looks great in the game! So far the only other enemy I have is also from BlendSwap: a giant spider. I will take some screenshots and message them to you.