Low-Poly Subway Tunnel scene.
Nothing is useless, this is just a scene I made, I put it out because it was just sitting in my files, even if you call it useless, others may find it helpful.
This is like super useful to me
Thankyou, would you like to share how it is useful so that neffi can know?
ngons useful in your scene?...emission shader for the floor?....uv mapping/shading issues?...size ratio is not right?...outliner not sorted/labeled?
PS: a scene in particular lives mainly from the lighting.
I admit, this scene is sloppy, I made it when I was first starting out, but i'm more organized now. Check out my other scenes to know that.
It's always shocking to me when people get snippy about free stuff. Made me curious though, and it's not a bad model in any meaningful sense. I would try to keep the ngons to a minimum though. If you sell models anywhere, even if a surface looks fine on blender people might try to use it in unreal or something and it can look messy there.
Thanks for the suggestion, do you think I should recreate the model with my new skill? I made this model 3 months ago.