Hi! This is a kind of rig tutorial "How to rig arm with an Inverse Kinematic and Forward Kinematic switch ?" I hope it help you in your animations!
If you download this model feel free to use it in your artwork, modifie it, play with it, share it!
Thanks for downloading!
I am VERY confused. How is this a tutorial? I am very new to Blender and I need to rotate a hand/arm using OpenGL. I want to import a Blender model and then rotate using values that are imported into the OpenGL program. I have it working with simple cubes but want to have a more realistic model. How does this work?
is it free for commercial use?