The Cataphract Rig, Version 1.2 Staff Pick

  • April 16, 2011
  • Blender 2.5x
  • Render: Blender Internal
  • Creator: ogbog
  • License: CC-BY
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Check this great beastly mount, perfect for itinerant royalty wanting to stroll through the markets of their sequestered magical city.

I recommend watching this instructional video for a complete explanation of what's in this file. (Put it at HD)


Added different lighting, environment and compositing. Fixed some IK/FK switching errors on the necks. Reduced the effect of the detail textures in the cataphract shader, as it was muddying the main textures IMHO. Also, I've been working with this in 2.57, so beware of it breaking on older versions of Blender. Particularly, I've had issues where going between builds often unlinks compositing node groups, and you don't realize the file is broken until you render.


Squash and stretch IK/FK on the neck, tail, legs and spine.

Integrated IK splines on the necks, tail and spine.

Volume preservation on many things

Eye look/head follow

Compositing setup

Minimalist environment

Starting walk cycle

Probably much moreplay with it to find out!


The desert scene on Layer 11 started with a scene from Potado, grabbed off of Blender 2.5′s metarig system was used for some instances, such as the spine and initial leg setup, so thanks to Nathan Vegdahl, Campbell Barton and the Durian team for that. I use a compositing node group from Luceri, and so should you!


Cataphract–an armored heavy mount

Howdah–a half saddle, half gazebo apparatus that goes on elephants and similarly massive mounts.


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  • uaun profile picture

    impressive, thanks for sharing

    Written April 17, 2011
  • ogbog profile picture

    I made a video explaining the file here:

    Edited April 17, 2011
  • ogbog profile picture

    Love the dude!

    Written May 05, 2011
  • quake3arena profile picture

    Wow! This is awesome! I made my own walk cycle with it that is somewhat similar to yours, with the thrashing head and tail! It was very helpful in helping my learn better creature animation! I will be sure to credit you whenever I use this again!

    Written January 18, 2014