Here is a big cat model I did to improve my modeling skills, I'm still a beginner but it turns quite good.
The anatomy isn't perfect but the big shapes are here, so I hope it will be useful for someone here :)
The model have clean topology (99% quads) and is uv-unwrap (non overlapping) so it's ready for texturing.
I rigged it with a basic bendy spine, Ik for legs and neck, the armature isn't perfect but ready to pose or animate.
Feedback are welcome, happy blending ! :)