This model is made for the use with LuxRenders volume-system.
Each object (fluid + glass) has two materials:
a world/object material
a object/object material
They are assigned to the right faces.
The exporter settings are for the use with LuxBlend resp. Blender 2.49b, but you can easily adapt them with LuxBlend25 resp. Blender 2.57.
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