I scanned this friend as a demo in my photography class today, and decided to follow it up with a som cleaner mesh, texture baking, and jazzy material setup. It's a Schleich toy, dimetrodon I believe, and scanned using Reality Capture. We looked at RC, Agisoft, and Meshroom as scanning options. Reality Capture uses a PPI license, and to honor that, I gave him some quick peepee colored eyes using BlenderKit, plus an HDRI from hdrihaven.com.
If you want more info on photoscanning, texture baking, etc. check out Blender 3D By Example 2nd Edition, by myself and Xury Greer
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