Yes, that exclamation mark is intentional. This is my celebratory swap for the new Blendswap 3.0, and it includes a number of exciting features.
To start with, this is a set of models depicting generic and original Lego "Space Marines." These fearless plastic warriors are the apex of my modeling, texturing, and rigging talent; they feature the following cool features:
<li>Fully poseable limbs; the arms, legs, feet, toes and torso all bend, a la *Lego Star Wars*.</li> <li>Complete IK rig; the body is controlled by a handful of simple rotate-and-translate controls that are as intuitive as they are powerful, giving you complete animation control without costing you valuable screen real estate.</li> <li>Fully accessorized! The Space Marine models come with armor, helmets, and bracers, all appropriately textured and materialed. In addition, they come with their own original weapon designs.</li> <li>A full chain of command! The .blend also includes an "Officer" model with clearly identifiable sergeant's stripes and his own unique weapons and armor patterns.</li> <li>Low-poly goodness! In addition to a render-ready, high-quality mesh, the Space Marines weigh in at under 2000 faces each, yet still retain their detail-rich and unique aesthetic. Separate meshes are provided for high-res render versions and a game-ready type.</li> <li>Richly textured! Each Space Marine is covered in realistic, Lego-style decals on their arms, torsos, backs, belts, legs, and even face decals. Textures are each high-quality 1024x1024 .pngs, with a separate set of lower-res textures for game use.</li> <li>Realistic! the example scene provided in the .blend has a complete node setup with lens distortion, chromatic abberation, depth-of-field, smoke effects, as well as realistic atmospheric fog and mist effects.</li> <li>Faster than a speeding laser beam! The example scene provided contains no ray tracing, ambient occlusion, or other CPU-intensive effects.</li>
The .blend contains two different scenes. The first, "basic models," contains the default Space Marine and Space Marine Officer models. The second contains an example still scene. The Basic Models scene, by default, is set up for rendering. If you want to use lower-poly models, simply delete the separate armor pieces and change the mesh of the body from "Space Marine" (or "Space Marine Officer") to "Space Marine Game Ready (GR)" or its associated Officer mesh. The Game-Ready meshes include built-in armor and a full-quality, AO-baked texture map, so you can jump straight in to creating your own blockbuster game.
For more shots of the Lego Space Marines, head over to their special Flickr Set to view clay renders, model sheets, and more.