This is a double, upper kitchen cabinet that is fully adjustable. It comes with three door types - Raised Panel, Flat Panel and Glass with munions. There are four main empties that position and size the cabinet and doors. Complete instructions are included. Originally modeled in 2.49, I have tested it in 2.57b and found no issues. There are no textures or materials used.
Well isn't this embarassing - in order to rotate the cabinet, you will need to change the constraints from world space to local space for the following empties (first make them pickable in the outliner):
Center Door_Center_Munion FF_C_Left FF_C_Right Shelf_Bottom Shelf_Top
Once I have shared enough blends, I will upload an update to this.
Your post is incredibly thoughtful and well-written. If anyone else is looking for more on this subject, 토토사이트 might be a useful link to follow for additional reading.
Just a side note - you can make this a little easier by modifying the original blend. Select all the objects except the camera and lamps, and group them. Now when you start a new blend file, you can append (Shift F1) and select just the group as opposed to all of the objects.