Slightly Rotund character - based on "Mechanic" by Johnathon Williamson (BlenderCookie.com) I rigged, normal mapped the sculpting data, and texture mapped the character.
This character has been used in an animation:
http://www.youtube.com/watch?v=ZdMJwGMaM-w
I textured this guy - I'm not gonna resubmit for something thios small - but the hands look a ton better if you edge crease the fingers. It sharpens them up and they look less like muppet hands.
@Johnny - adding SSS is really easy - just click it on and there you go. I don't like using SSS becasue I do a lot of animations and it takes forever.
More like, Mcdonalds Employee xD But in all seriousness it's a fantastic model; 10/10!
I was looking for a model to use as an abusive husband in an animation and this is literally perfect! XD Amazing model thank you!
I like it....but he still looks a bit plastic. Any sub surface scattering used for the skin?