A Simple Medieval house with 2 Stories + Attic.
Fairly Simple, Fully Procedural materials.
Made for Cycles but the materials should workd with Eevee provided the user enables Ambient Occlusion with low settings.
Love the model, but can't seem to scale it up without it splitting all over the place? Maybe I'm being dumb
Hey ! You may want to apply all the modifiers if you want to tweak the scale. In object mode select everything then go to Object > Apply > Visual Geometry to Mesh. It will make the file heavier but I think you won't have trouble with Scale anymore. Or you could parent everything to an empty and scale that empty. Note the materials were designed for that scale so if you apply the transforms afterwards there may be artifacts :) Cheers