U.S.S. Enterprise NCC-1701 Fan Art

  • April 21, 2021
  • 976 Downloads
  • 38 Likes
  • Blender 2.8x
  • Render: Cycles
  • Creator: greenjinu04
  • License: CC-0
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Description:

Originally released as a Lightwave mesh in 2005, this model of Enterprise by Dennis Bailey is sitting at 14k polygons.

Textures originally mapped with generated coordinates with cylindrical projection didn't work with the new Cycles engine, so I had to unwrap UVs and map textures accordingly.

As Dennis Bailey intended when he released this mesh back in 2005, I wish this model remains in Public Domain status and thus release it under such license. As to quote Dennis Bailey here > "It’s my intention that this release be treated as public domain – do as you will with it. I ask two favors: one, that any version or conversion of the mesh retain the signature modeled into it, and two that you credit me as the modeler on any work you do with it."

Readme is included in the .blend text editor. Enjoy this model.

Comments:

  • TomHuber profile picture
    TomHuber

    WOW BRAVO and thanks

    Written April 21, 2021
  • pistonstone profile picture
    pistonstone

    Totally awesome, good work keeping it up to date!

    Written April 22, 2021
  • bloknayrb profile picture
    bloknayrb

    Wow, this is great! I'll have to try it out. Thanks for the conversation!

    Written April 27, 2021
  • rtompkins profile picture
    rtompkins

    Thank you!

    Written June 08, 2021
  • Bendinggrass profile picture
    Bendinggrass

    Thanks so much!!!

    Written June 13, 2021
  • guitarec profile picture
    guitarec

    Wow - this takes me back to when I converted this mesh way back in the days of the old Star Trek Blender website. Looks incredible, but I've noticed a few issues with the panels on the underside of the saucer. (The original LW mesh had some conversion errors I had to manually correct when I did it nearly 20 years ago)

    Written January 14, 2024
  • greenjinu04 profile picture
    greenjinu04

    Hello there! Thank you for converting the mesh all those years back! It was your conversion, that sadly broke after blender 2.8(still a beauty in 2.79b and under), that prompted me to track down the original and make conversion myself.

    On the panels, I'll have to investigate further.

    Written January 27, 2024
  • guitarec profile picture
    guitarec

    @greenjinu04 - I've been working on an edit of your version to try and correct the mesh conversion errors, as well as a few material corrections, applying Auto-Smoothing to various objects. If you'd like to reach out, perhaps we can coordinate. (guitarec@gmail.com)

    Written January 29, 2024
  • greenjinu04 profile picture
    greenjinu04

    Hi, I'm soon going into military service, so I won't be able to coordinate with you. But thank you for taking time to edit my version. Really appreciate it.

    Written February 15, 2024
  • epicvisstudio profile picture
    epicvisstudio

    That’s a joy to hear! Will you upload your corrected version when finished? I tried a few corrections myself but they are fairly crude

    Written June 13, 2024
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  • Tiberius_Jim profile picture
    Tiberius_Jim

    The readme inside the Blender file mentions three sets of registries, however, I am only seeing the one set for the NCC-1701, and it appears to be modeled and not easily changed through textures. Am I missing something?

    Written February 08, 2024
  • greenjinu04 profile picture
    greenjinu04

    It is not you that is missing things, it's me. I just converted the one with NCC-1701 registry.

    The readme just serves as an insight to what the original author said/intended with this mesh years ago.

    Written February 15, 2024
  • DarrylNesler profile picture
    DarrylNesler

    The design on slice masters is nice.

    Written April 02, 2024
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