Wireframe Shader

  • June 08, 2021
  • 1 Like
  • Blender 2.9x
  • Render: Cycles
  • Creator: nicmacanimations
  • License: CC-0
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A shader group to highlight the edges of your mesh without having to use the wireframe modifier or the wireframe node that triangulates your mesh. It is also updated live in the viewport unlike a freestyle pass. Just copy paste the node group into your material editor and use the output factor as a mask.

Does not work in Eevee, sorry.


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