In this blendfile i have some basics of my first bge-project named "heavyEnd"...
It will be an interactive rps...
In this first (0.1) blend i will check:
mouselook
movement
shooting via ray-sensor
shootable dynamic objects
destroyable objects animations
backstroke animations
greetings, Richy
well done for the BGE! however, there is no noticeable recoil, head bob, gun bob, or reloading.
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^ That's what <strong>She</strong> said LMAO.