I wanted to make some procedural metal materials that I could easily use when I needed them, and thought some other people might like them as well! Completely procedural- no UVs required! Easily customizable by tweaking a roughness level RGB node and a few colorramps!
Almost 600 downloads and one thank you message. Well I'll say thank you very much for this! I'm still learning materials in blender and unreal, so this helps me out for sure.
Hello, thanks for sharing, Can i use the materials for commercial in an addon with GPL license?
Thank you