Compositor Nodes 3dbb Animation
Here are my animation compositor nodes. Frame-Time-02, Frame-Multiply-02, Time-COS-03, Time-SIN-03, Random-Semi-01, Damped-SIN-02, Damped-COS-03.
No key frames are requierd with these nodes. I got sick of creating key frames to animate noise position and evolution for every noise texture I use, So these nodes were born.
Frame-Time-02. Internal use. It outputs the frame number and the time, uses #frame Value internaly.
Frame-Multiply-02. Multiply the frame or time by a value. this is my most used animation node. Most used to move noise a constant amount for the duration of the frames.
Time-COS-03, Time-SIN-03. These nodes change from -1 to 1 in a cyclic maner. you can change the frequency.
Random-Semi-01. An atempt at a random output per frame. otuput can be set between min and max values.
Damped-SIN-02, Damped-COS-03. A damped sin cos function. Bouncing ball effect. You can change the frequency and the amount of dampening.
I used the Random-Semi-01 nodes to create the wiggle effect by randomizing the x,y,rotation of the square shape.
Have fun.
very useful! Thank you