Every new scene, I try doing something different and enhance a skill. This time I did the grass field using geo nodes, which you can control rotation using procedural textures. Also I wanted to focus in composition. It's not perfect, but I think I am slowly improving lol.
How is it possible that this world nodes are so complicated, there are about 100 nodes in here. Did you do it yourself or is it available on the net somewhere with some explanation?
I got that from another user on twitter... I wont recall his name
how to edit wind effect, change numbers in Modifier Propertsies changes nothing and i cant see this in nodes
Probably your best work compared to your other uploads here.