Rigged Dog

  • June 10, 2011
  • 5,640 Downloads
  • 24 Likes
  • Blender 2.5x
  • Render: Blender Internal
  • Creator: metalix
  • License: CC-BY
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Description:

Alright well I had to make a dog to go with my fire hydrant didn't I?

Based of "pluto"

paws could use some work, but they were out of view anyway :D

This is rigged, shape keys, and even has a basic expressions library.

rendered in octane

Comments:

  • alecfara profile picture
    alecfara

    cute rig man

    Edited June 11, 2011
  • RMS profile picture
    RMS

    Cool dog! Love the tongue! Hey i also was wondering if you could build and rig a daffy duck, i would do it myself, but i'm new and still slowly learning. Thanks

    Edited June 16, 2011
  • RaheemSterling profile picture
    RaheemSterling

    Yeah man, this dog is really good. i might just use it thank you brother

    Written February 11, 2019
  • metalix profile picture
    metalix

    Thanks :D/ Possibly, maybe when I have less work to do haha. If you just learning grab some reference images and see what you come up with :D it will be good practice

    Edited June 16, 2011
  • RMS profile picture
    RMS

    Yeah your right sorry bout that i'll post what i make

    Edited June 16, 2011
  • metalix profile picture
    metalix

    Hey Darsim, if it's rendering too slow take the subsurf down to 1, it;s not a very high poly character, so it is likely your computer, The render above took about 30 seconds or so on my pc

    Edited September 25, 2011
  • Corwii profile picture
    Corwii

    Dang, when you said rigged I expected a full rig. But I guess I can work that out myself :(. But other than that I'm thinking on using him in a room project I've had going for a while now (Art purposes). Your name will be there if so ;). I need him to lay on the couch so I guess I could do a simple rig just for that. If I do use him I could email you a picture when it's final ;).

    Edited June 04, 2012
  • metalix profile picture
    metalix

    Ha, yeah I made this dog a REALLY long time ago, before I learned how to rig properly, but it wouldn't be hard to set up some controls for the bones and give him some better weight paints if you like :) I designed this rig around him lifting his paw up, and some basic movement, making him lie down will be a challenge without re-doing the weight painting. However smoothing out the weights under his body will help alot :) Feel free to use him as you wish, I'm always interested to see where my models end up :)

    Written June 04, 2012
  • Corwii profile picture
    Corwii

    Yeah I'm rather new myself, been messing about Blender for several months now (Maybe a year now) so my project is good, but not perfect (I guess you can judge that haha) My rigging skills aren't that great but I guess I can work it out, still rather new to weight paint too but I've done it before. Like I said I don't need him for animation, just for art, I might not need to rig at all if possible ;). You can get a sample of the room at http://corwii.deviantart.com/art/Room014-306214139 (Still new to deviant art so idk if that's the right way to link) Don't mind the dog there, gonna switch him out for yours haha.

    Edited June 04, 2012
  • metalix profile picture
    metalix

    Cool stuff, love the old style room look, Have you tried using the cycles rendering engine? That gives really good lighting for scenes, another option is to add in some indirect lighting to get some bounce lights of objects, and make the wood floor a little more shiny, if you look at some images of wood floor you'll notice it has some subtle blurred reflections and specular highlights. That could really bring it to life. I actually quite like the little dog in the scene, it reminds me of 'courage the cowardly dog' in his old house :) But good work so far and keep it going, I'm interested to see where this project ends up :)

    Written June 04, 2012
  • Corwii profile picture
    Corwii

    Hmm, never tried indirect lighting before. How would you recommend using it? I have a TV and the ceiling fan so should I make one of those or does it effect the whole scene? Lighting seems to be my failure, been trying to get correct lighting for the TV (right now it's a spot light with halo). Which kinda makes the room look bluish. I have no clue on how to get that TV glowing effect or if I should need it because of the ceiling fan light being on.

    Also I've tried Cycles render but I just can't figure it out, it makes everything black. Someone told me you have to load the textures into it but I fail to see how haha. But yeah I like the dog, but my 3DS friend Chris was hinting around getting a new dog. I showed him your's and he likes it :). He's all about being realistic haha. But thank you for the info/ideas, I'm still learning a lot of new things so it really helps hearing from someone who's more experienced ;). I'll be searching for some tutorials on indirect lighting and Cycles render now haha :D.

    Edited June 04, 2012
  • metalix profile picture
    metalix

    Indirect lighting works over the whole scene, sorta blenders way of faking global illumination. It effectively bounces light of an object and lights up something next to it. Check out a cycles tutorial from blender cookie, some good ones there. It will be black because it needs some lights and shaders specific to cycles (blender internal materials don't work in cycles) Actually I'm not that experienced ;) I started 3d end of 2010, it's one of those things where your work gradually gets better over time. I definitely think cycles will improve your scene a lot, it is much more simple than BI and much faster.

    Written June 05, 2012
  • absfrm profile picture
    absfrm

    very nice! thanks

    Written September 14, 2012
  • ronigavsh profile picture
    ronigavsh

    Very very nice

    Written October 01, 2012
  • ronigavsh profile picture
    ronigavsh

    Real nice

    Edited October 30, 2012
  • abitowhit profile picture
    abitowhit

    Quite cool.

    Written June 06, 2015
  • Hydrox profile picture
    Hydrox

    Thx 4 sharing! Very Nice Example!

    Written August 14, 2015
  • IMValle profile picture
    IMValle

    Thanks a lot!

    Written October 04, 2015
  • ericblender7 profile picture
    ericblender7

    This is wow...let me see if I could use it on a project

    Written October 11, 2015
  • MarskCats profile picture
    MarskCats

    Funnny, Gracias

    Written April 04, 2016
  • Thatpersonthatlikesblender profile picture
    Thatpersonthatlikesblender

    Nice!

    Written April 05, 2017
  • selesog profile picture
    selesog

    Great stuff

    Written July 03, 2017
  • JuanLuu profile picture
    JuanLuu

    NICE MAN! GOOD STUFF

    Written August 18, 2017
  • anand profile picture
    anand

    THANKS MAN CAN I USE IT IN MY ANIMATIONS SHORT

    Written August 25, 2019