SkyTech City Spaceport Planet Texture V1.0

  • June 21, 2011
  • Blender 2.5x
  • Render: Blender Internal
  • Creator: sky_D
  • License: CC-BY
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SkyTech City is a roaring 20 million inhabitant

megacity in the outer rim.

It features large entertainment sectors and is

the headquaters of "SkyTech Robotics".

It's spaceport is the largest civilian spaceport in the outer rim.

Being mainly an important transport hub for cargo vessels, it is

said to have a huge illegal underworld.

In this "planet texture" pack is included:

  • blend file with mesh

  • GIMP xcf file with various maps (light, diffuse, bump,

specular, alpha) in 1Kx1K

  • JPG file with city pattern in 0,5Kx0,5K

Everything created by me.


  • AdamEtheredge profile picture

    Hey you updated it! :D I wanted to ask you that it's okay that I used the first version of this as a mesh in the render I'm doing right now. I expanded on the model a little and give it a rather breathtaking background. And a sail. I'll sure to credit you, if it's okay. I'll tell you where the render is when I get it done. It's just a first try. But it is very SHINY.:D

    Edited June 21, 2011
  • sky_D profile picture


    actually the license is CC BY which means you do not have to ask permission to use the files. If you read the readme file carefully you'll see a notice that you even have to give no credit on a render.

    Written June 22, 2011
  • AdamEtheredge profile picture

    K, cool. I was doing some render setting experiments and I think when I rendered before I finished really checking out all the settings. It went to some weird mpeg setting and, as it turns out, the vid plays at this really jaggy low speed. Ugh. I think I'm gonna start doing animations as a file of single pictures. You know, like normal people. It looks great though. Very Pink Floyd. I think I'm gonna work on it a bit more, then do another render...

    Written June 22, 2011
  • AdamEtheredge profile picture

    Well, I posted the vid I did using your texture model on my YouTube channel. Like I said, I'm gonna work on it a lot more over time, but as a start I think this is fine. Sorry for the lowish quality, I was very sleep when I rendered and didn't realize I put it in as a mpeg1. Sigh... Here's the vid. I called it "Feeling Orion's Pull" for reasons that should be obvious to stargazers... <a href="" rel="nofollow">Feeling Orion's Pull</a>

    Written June 23, 2011