Human Skull (high Poly) Staff Pick

  • June 23, 2011
  • 1 Like
  • Blender 2.5x
  • Render: Blender Internal
  • Creator: vvaris
  • License: CC-BY
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~230000 polygons

Base model in blender, sculpted in sculptris, material not included.


  • aaammmstdddam profile picture

    Hurr.... looks a little compressed on the X axis as well as the top looks a little flat (If you didn't guess it I am comparing to actual photographs of human skulls) as well as the eye-sockets being.. odd (The way you extruded them they look like cylinders, when the actual sockets would be round, like if you pressed a ball into clay (not exactly as they wouldn't be perfectly round, but you get the metaphor) ^^").

    But you did a great job over all, kind of sad that you had to go to 230k polys.

    Written November 28, 2012
  • martin_lindelof profile picture

    please do the lower jaw also :)

    Written January 31, 2013
  • HYDEER profile picture


    Written October 18, 2019