Hello, the scene is 14Mb inside there is a cardboard box, 3 tires, 1 clutch, a floor and a room with a window in it. The clutch exists in the form of a second blend file that must be unpacked by doing: files ---> external data ---> Unpack linked libraries. A new "clutch17.blend" file will be created at the foot of the clutch.blend file. Finally it is possible to study and modify this file. Good work everyone!
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Does unpacking the clutch blend file affect the scene’s performance or file size? Just want to make sure I’m managing resources properly. geometry dash lite is known for its challenging gameplay, upbeat electronic music, and simple graphics.
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