Focus Rifle V1

  • July 17, 2011
  • Blender 2.5x
  • Render: Blender Internal
  • Creator: mrchaoslama
  • License: CC-BY-SA
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This is my 4th Blender model, also this is my first Blender 2.58 model.

It is of the Halo: Reach Focus Rifle.

The Materials Used on the model are placeholder graphics as this is an unfinished model i am planning to have it fully textured by Sunday 17th July 2011-Wednesday 21st July 2011


  • TheStranger profile picture

    hi, i have been looking at your models and i have noticed one huge problem and a couple little ones. from looking at it i can tell that you applied a smooth shading to the mesh. this does not always work you have to at least put edge loops by the edges of the mesh if you want to keep it low-poly. however, adding a sub surf will make it a hundred times just looks lumpy and fake. another thing to do it recalculate normals and remove doubles. i hope this comment helps. just to show u ill download it and upload it on blend swap.hope you take a look at it.

    Edited December 07, 2011