IK Rigged Wooden Character

  • August 31, 2011
  • Blender 2.5x
  • Render: Blender Internal
  • Creator: b3n_m0rgan
  • License: CC-0
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This character is very good for test animating. I use it to practice animating, and it works very well. The rig is fully IK, even with finger constraints, and the elbows even have a point bone for easier animation of the arms.

Thanks for downloading!


  • deadparrot profile picture

    sorry dude but this rig is a little weird. it takes 3 hits of ALT+R to clear out any pose. the foot isnt meant to follow the control to the point where the foot its detached from the body.

    but as you said its only for practicing animation.

    Edited September 01, 2011
  • b3n_m0rgan profile picture

    hmm im not having the problem you are having with clearing a pose, and i understand what you mean by the foot being detached from the body. I'll look into those problems when i put out V2

    Edited September 01, 2011
  • bLender profile picture

    Something is up with this file, for me I suppose, the bones aren't visible at all...

    Edited November 06, 2012