Brick Textures Staff Pick

  • September 09, 2011
  • 2,507 Downloads
  • 11 Likes
  • Blender 2.5x
  • Render: Blender Internal
  • Creator: B.Y.O.B.
  • License: CC-0
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Description:

Some brick wall textures I made in my last holidays.

Comments:

  • Mats Halldin profile picture
    Mats Halldin

    Very inspiring! Thanks for sharing.

    Written September 09, 2011
  • giuliojiang profile picture
    giuliojiang

    Thanks! :D

    Written December 01, 2011
  • KandE profile picture
    KandE

    I would like to use this for a videogame I am making. I would like to know if putting your name in the credits is good enough for you. Feel free to check out our website: kandeproductions.webs.com(you have to type this into your url bar uptop, you cant use bing, google, or any other search engine). From there you can access any of our other site(wikia, deviant, youtube, and facebook).

    Edited May 03, 2012
  • B.Y.O.B. profile picture
    B.Y.O.B.

    Sorry that I reply this late, I didn't check blendswap for a while and I didn't get an email that you posted.

    Technically I released the textures under a CC-0 license so you do not even have to mention my name. That said, I would really appreciate it if you put it in the credits. So, you don't have to mention me at all, but if you do, do it whereever you want ;)

    regards Simon

    Written July 12, 2012
  • LUKElcs profile picture
    LUKElcs

    I think they look cool

    Written October 05, 2015
  • lmoere profile picture
    lmoere

    Wow, thanks very much!

    Written March 17, 2017
  • ChameleonScales profile picture
    ChameleonScales

    Good photographs but can someone explain me how a blend swap project that doesn't include any blend file or any computer graphics work for that matter gets staff picked ? The images are good and usable for CGI (with quite some work to make proper maps) but it's not like there isn't any dedicated website for uploading photographic textures, under free licenses or not (pixabay, 500px, etc...). Just to clarify, the reason I'm concerned about this is because it just makes asset management and collecting very messy. Some people (like me) like to make online collections (just like what Blendswap lets you do) instead of filling their hard drive with files they will use very seldomly. So if we have to always check on unrelated websites for each step of our work process it becomes quickly a time sink. The fact that you uploaded this here is not a big problem for me, but the fact that the Blendswap team approves of it to this degree means this practice is encouraged, so it will only get more and more confusing.

    Edited May 09, 2017
  • lyjen profile picture
    lyjen

    thanks

    Written July 11, 2017