A cube with a metal texture done in Photoshop. Im mainly submitting these texture but you may use any part of file any way you wish. All textures are 1024 X 1024 (color, spec, normal and bump). Works very well in the game engine as well as renders. please leave comments and crits! Also, if you use the texture in a scene or game id like to see it ;D.
Happy blending
Vince
Hi guys, Could either of above commenters give more details or link if possible to the hard surface tutorials. I've seen the approach used in a lot of great models and mech rigs recently, Ive seen some of Stefan morrells art and it is absolutrely phenomenal. i wasnt aware he did any tutorials. I tried cg society and unless i misunderstood tutorials are available to paid members, which like half the planet i cannot afford right now. any answers will be greatly aopreciated, even a link to a tutorial done by another artist yourselves on the subject would be really appreciated. thanks in advance. p.s nice work on textures above.
Sure! :D Heres the link: http://forums.cgsociety.org/showthread.php?t=373024
Have fun!
Woot! this was a fantastic prop to work with! lotta detail. I used it in a short film i made and thought you might want the link. https://www.youtube.com/watch?v=r-sjktFMOE8
Be sure to look for your name in the credits! ~Noah Wardell
I see someone's been following the Stefan Morell Hard Surface Texturing tutorial... :)