Dollar Menu Burger

  • October 16, 2011
  • Blender 2.5x
  • Render: Blender Internal
  • Creator: farcgs
  • License: CC-0
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So, I had a cheapy fast food meal tonight and decided to make this dollar menu burger.. I had a problem with placing the sesame seeds on top of the bun.. I tried using the game engine, but that was a bit of a failed attempt.. I would like to know an easier way to do this. If somebody could help me out by telling me how to use physics or particles to spread the seeds on the bun, that would be awesome. Thanks..


  • hjmediastudios profile picture

    Try having a particle system with particles falling onto the bun. The bun should have "collision" enabled in the physics panel, as well as "die on hit." Then make sure the particles, under the Render tab, have "Died" selected.

    I hope that works for you!

    Written October 16, 2011
  • metalix profile picture

    MMM I'm hungry now :P For seeds, try using a hair particle system, with random z orientation. Also you might like to try playing with translucency and specularity for realism :D

    Written October 16, 2011
  • farcgs profile picture

    Of course! Hair particles.. Why didn't I think of that? Thanks, I'll give it a shot..

    Edited October 16, 2011
  • kevin_rocker_lake profile picture

    Looks so much like the real thing... uncanny.

    Edited October 16, 2011
  • farcgs profile picture

    Haha, good one!

    Edited October 16, 2011
  • LswaN profile picture

    Another thing you could try for the seeds is grease pencil scatter, blendernerd has a good tutorial to get you started.

    Written October 18, 2011