A model of a red deer stag, with particle hair and a full rack. Not rigged but should be suitable for animation. Basic features & musculature included but suitable for higher-level detailing & normal mapping if desired. Painted UV-mapped texture intended only as an "undercoat" for the particle hair, so repainting may be needed if hair isn't.
My intent was to have the particle hair pick up more diffuse color form the undercoat that seems to show in the renders, so that's an area that could use some attention of you want more variation in the hair color..