This is Marv and he's mad. Marv is having a horrible day. His '71 Cuda just caught fire thanks to that turd 5 year old that just learned how to use the magnifying glass. As if that wasn't enough, he just learned that he missed out on space marine training or he could have been as cool as these guys:
http://www.blendswap.com/3D-models/scenes/lego-space-marines-2-0/
In all seriousness, Marv was just made to compliment this 3D reference sheet.
http://fav.me/d2efj21
I figured Marv is good practice for newcomers to Blender, but just like in school, sometimes being able to peek at an answer can help learn the process. So with that Marv is intended to be educational model (he of course can be used and abused in anyway you like).
Just a few notes on him:
1.) Modeled to be somewhat low-poly, but not a lot of stress went into that.
2.) Crude textures, wasn't really meant to me a UV example.
3.) Simple armature, restricted to actual movements (because Marv would be even more annoyed if he couldn't bend).
4.) Each piece is separate. The arms aren't quite as nice as they ought be.
5.) Setup for cycles (nothing fancy).
Marv might be cheered up to see your versions of him, feel free to share =D
Marv - Lego Minifig
by Quandtum
Released under license is CC-0.
P.S. The reference was not included in the file from Blendswap to reduce the bandwidth for Blendswap. Again, the reference can be downloaded from:
http://fav.me/d2efj21
Blender SVN 42475 used to make.
No chance of an upstage, your minifigs are epic! I will say I am very tempted to try my hand at something that may fit with yours (first fixing my arm, it went badly). Which gives way to the thought, imagine all these different minifig factions in an RTS game like Starcraft, that could be pretty cool.
Oh man, I forgot the holes in the back of the legs /facepalm. I guess I'll fix that and the arms.
I'm actually working on such an RTS game with my Space Marines in Unity. I guess it's your lucky day!
OK that's kind of freaky that you both had the same idea. Awesome, but freaky.
How did you limit the rotation of the armatures to a single axis like that?
Oooo... This is like mine, but different. Time to release a new version; I can't let you upstage me! :)