This is a tracking test.
My first experiment with tracking , after tweaking and refining it's working decently , but by all means it's not a lesson on 'proper' tracking setup and organization ..actually the whole scene is quite messy :)
For a good tracking tutorial , get the recording of the workshop by Sebastian Koenig :
Freely downloadable , CC license , from Top-ix website.
Finished video with breakdown available here :
At View conference (in oct) , i’ve had the pleasure of attending Sebastian König ‘s workshop on camera tracking , and the organization (Kino) made available some very interesting footage to experiment with tracking.
I just couldn’t resist doing experiments with some nice hd footage of Torino : the idea is simple : spaceships floating over the city.
The ships model uses parts from shipyard07 library : available here on blendswap
Some textures in the pack are different than the ones i used to render (i replaced those from cgtextures with similar ones)
Textures are under CC:by attribution license , tiling metal maps are from Ideasman42 texture library (edited by me) the rest is by me.
Packed scene doesn't contain the footage , which is available from kino3d.com :
Or directly (license CC3.0By ) : http://www.kino3d.org/tracking