This is a model of Nissan 350z. I modeled it in Blender 2.61 and then used Cycles to render it. I didn't use Environment lighting. Instead I used emission color on planes used as lights on top of car
One has to stop somewhere when modeling car, whether it is lesser loops or not doing the bottom, otherwise trust me there is no end to modeling a car. At least am never satisfied with my modeling no matter how much time I spend. So off late, I decided to stop at certain point, irrespective of what state the model is in :-)
You can make change :-)
Tahseen Hello!
First good model. I see you still have problems with the edges. You should take a few dividers for gestalltung the individual parts. I'll hopefully see you late. end of March on my youtube channel tips and tricks to make as small tutorials and uploading. Otherwise, the model succeeded quite well except for some small little things
greeting neubi3d
I am trying to learn few tricks from you. You are outstanding in modeling. Am so impressed by your work that I can't tell. My modeling is nothing in front of yours. And you do surfaces so well. I feel I lack so many things still compared to you.
And thanks a lot :-)
Can I please use this for a BeamNG.drive mod? I'll credit you as the model creator.
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I think you should add edge loops at some points (the car IMO is a bit too smooth on its outline)
otherwise good modelling job, my only complaint is there isn't something covering the bottom of the car :)