Stone textured head Staff Pick

  • February 11, 2012
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: brightonpiers
  • License: CC-BY
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This upload is made simply to demonstrate a technique I've been working on, and for this I've used the excellent head model from 'simple three point light setup' by Bensimonds. I had been trying to find a way of making photo realistic rocks for a project I've had in mind for a while and nothing really seemed to come up to scratch. I knew that using photographs with texture painting had to come into it, but I needed a something that would deform the mesh, not just influence the normals.

Then I came across this upload,

and I knew this was the direction I needed to be going in. It then occurred to me that I could take the texture that is produced by the texture paint layer add on, and use it as the displacement modifier texture. I'm pretty happy with the results, and hope that other rock makers here will find this useful. This model is textured for use with the internal renderer.


  • Jonathan Kim profile picture
    Jonathan Kim

    wow looks awesome man. Might look pretty easy, but it looks preeettty awesome.

    Edited February 12, 2012
  • Tomaz.blend profile picture

    amazing! O.o

    Written April 07, 2012
  • pandoramachine profile picture

    I made a quick composite with it.

    Edited May 14, 2012
  • brightonpiers profile picture

    Cool. I'll be using it for a video composite myself.

    Written May 29, 2012
  • Alexus3000 profile picture

    Reminds me on Stone head from movie Prometheus Ridley Scott would be proud.....:D Nice !

    Written January 23, 2014