What the title says. I was not happy with the final result so i decided to publish it here instead of include it in my game. The textures and sculpt were a bit rushed so the final result is unpolished. The base mesh is based on the Mudbox human mesh.
This is my first low polygon character with baked normal and AO maps.
Please let me know what you think and post a link to your work if you use it.
I dont Know if this is right but this looks like the model from air buccanears
I noticed that too. However i actually made this before viking were implemented in Air Buccaners.
Can i reupload this char with a armature and some basic animations? of corse i note that u did the model and the textures!
Absolutely. I'm glad someone is using it for something. Did you use Rigify?
Here are the anims that i did with ur char
http://www.youtube.com/watch?v=ApqmyMPT8FM
Did you upload the modified model? I am really interested. As I don't have much Blender experience, I tried to rig it myself... just to say, I wasted two hours of my life and got nothing :P
I would like to use this for a videogame I am making. I would like to know if putting your name in the credits is good enough for you. Feel free to check out our website: kandeproductions.webs.com(you have to type this into your url bar uptop, you cant use bing, google, or any other search engine). From there you can access any of our other site(wikia, deviant, youtube, and facebook).
Professional!