This is a low poly male character, i worked on for a long period of time, just to get it better and better.
Finally i decided to upload it, since it turned out to be good enough.
Total poly count: 2518, quad only mesh
Hope you all like it.
Very nice topology! Personally I would add a couple of edge loops between each joint edgeloop and the next edgeloop, increases the polycount a tiny amount but makes it deform so much better. Before I used to do that my elbows bent all weird like paper tubes. Keep it up! :)
Thanks! I'll soon make a much better version of this model, with more acurate anatomy, especially on the shoulders and on the torso.
Simple yet very useful blend file. Thanks a lot for this, Nox
I love this, already making cool stuff. I turned it into a female base mesh which wasn't that hard. I wanted this specifically because it could make young female characters. Thank you for making this amazing mesh.
great,ty