Second gun if made... its a slight improvement from my S&W, but for some reason the mag and handle will not render in the game engine. Any suggestions? Every opinion counts :-)
Thanks for the suggestion, but I already checked if they were on the same layer and I made sure that it was set to visible... Thanks anyways. I appreciate ur help :).
Firstly, let me say I appreciate your contribution, so I hope I can make this sound more helpful than harmful.
Aside from your use of projection from view when unwrapping I can't seem to figure out what your workflow was. Overall, it looks like you have more UVs mapped unintentionally than ones that intentionally utilize the template image/texture. A lot are mapped to vertices that you can't see from the angle you unwrapped at. Taking a look at the butt stock now, I can see it's a completely flat plane which contains 336 triangles. As for the object being represented, the geometry is solid where a sight should be on the top of the rifle as well as numerous uses of 2d shapes.
I suggest watching a tutorial on this type of thing, taking note of what you did differently. This comment is running a little long so I'll cut it short and let you take off from there.
thanks for the comment! :) yeah your right... dont worry I know a little more about guns and modeling them then when i made this, so now im planning to make a newer version of this with an actual butt stock, iron sights, and maybe a dust cover.
sua arma e muito boa detalhada mai nao podia usar menos vertisis mais de 10.000 vetisis e foda
i dont use the B.G.E at all but possible suggestions could be the little camera icon in the outliner has been switched to off, or maybe it's a case of render layer settings. i haven't opened the blend but is the mag and handle on same layer? if not put all on same layer n try again, narrow down the possibilities. im a newbie so it may be blind trying to lead the sighted. hope u fix for your game