This is a model of the USS Daedalus from Stargate Atlantis.
Rendering done in Cylces.
If you move the empty at the back of the ship you move the whole ship.
The preview image was rendered with 300 samples at full global illumination.
Very great blend!!! i like how you put a good amount of attention to detail,
Cheers i just corrected it
You do not know how long i've been searching for a good model of the Daedalus, now i've found one! thanks a lot man, keep up the good work!
Hello good mesh ,i would ask to you if are you used transparent texture i trying to learn to use cycles but i when i use transparency's png image the black parts of the image that i want to be rendered with transparency is rendered black,how i can set somthing like use alpha or calculate alpha like when i use blender's render?
I didn't use any transparent png textures in this model.
But at the moment i am working on a Aircraft Carrier and have the same problem as you described above. I will tell you when I found a solution to but if you find one earlier than you could tell me.....
Wow! truely fantastic! very impressive!!!
Nice man :D