The White Room Cycles

  • April 08, 2012
  • Blender 2.6x
  • Render: Cycles
  • Creator: Jay-Artist
  • License: CC-BY
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Hi Guys!

Here is 'The White Room', an Archviz scene created in Cycles (Blender 2.62). It was an experiment to try to get a reasonable interior scene using Cycles (Path Tracing).

There's a detailed PDF doc �The White Room docs.pdf� included in the Zip.

All Textures are in a separate folder titled �Textures�

I hope it helps the community, and I look forward to seeing some more Archviz interiors from you guys!

Note: The Wood Floor Texture is not included, I explain it in the PDF doc � It can be easily replaced with one of your own, just open up �wood-floorboards-texture-softer.jpg� into an image editing program of your choice and copy over your own texture into the Jpeg file and save.

The licence is the usual (CC-BY), just give me a mention if you use anything obvious.

Good luck, Jay ;)


  • einarparker profile picture

    That so cool man! Need to look at this more closely!

    Edited April 08, 2012
  • sizzler profile picture

    It looks great, Jay! That is a nice floor but it's a bit smooth...I looked at the spec highlight on my (real) floor here and it seems like the grain pattern affects the specularity (or else it's the tiny displacement that does it).

    I swapped out some of your furniture for some of mine but I wasn't willing to wait for the full 6000 samples :)

    Written April 08, 2012
  • Jay-Artist profile picture

    Hi Sizzler, there's no bump/displacement on the floor as yet. I just didn't get round to it as I didn't think it would be that visible. It can be really hard to judge a scene when you;ve been staring at it for so long if you know what I mean ;)

    Edited April 08, 2012
  • 3nd0 profile picture

    This is awesome .blend for learning about interiors. Thanks for sharing! :)

    Written April 08, 2012
  • aditiapratama profile picture

    I love Archviz and this blendfile really helpful to addition of my knowledge, thanks for sharing it

    Written April 09, 2012
  • Jay-Artist profile picture

    Glad it's of use to you guys, thought it was about time we had more stuff like this in Blender with Cycles. After going from Lux to Yafaray recently, I still ended back with Cycles, it saves so much time in development, especially being able to preview the render. Cycles may not be fully there yet, but it's pretty damn amazing already :)

    Written April 09, 2012
  • AlfonzMucha profile picture

    Looks really nice and as you said, Cycles is really good for architecture already because speed and preview are really key aspects ;)

    Written April 09, 2012
  • yazjack profile picture

    Awesome scene! Thumbs up!

    Written April 09, 2012
  • blenderik profile picture

    Beautiful.Thank you very much for sharing.PDF attached to blend file is very appreciated source of informations.TOP JOB!

    Written April 09, 2012
  • aad345 profile picture

    This is brilliant but why the hell it's not in the staff picks yet? :\

    Written April 12, 2012
  • mofx profile picture

    Staff picks are done twice a month, we are currently 8 pages behind in staff picks.

    Written April 12, 2012
  • Jay-Artist profile picture

    Yay! made it into Blender Nation again, yippee!! :D

    Written April 12, 2012
  • Neubi profile picture

    Great Work

    Written April 13, 2012
  • yousifeyad profile picture

    @JAY-ARTIST Thanks for this man, but something weird is going on, there aren't any walls... hahaha. I'm using Blender 2.62, do you have any idea as to why this would happen? thank you.

    Written April 13, 2012
  • Jay-Artist profile picture

    Hi Yousifeyad,

    I've just noticed that when I last saved the file for uploading to Blendswap I turned off most of the layers - An oversight by me, sorry. All the layers should be enabled.

    Just in case you don't know, the "layers" are the little boxes with 10 squares in each in the header bar.

    The circles within the squares are models for the scene, walls, furnature etc, if they are greyed out, then you need to select them (the ones with the circles in them).

    If you have any further problems, let me know ;)

    Edited April 14, 2012
  • minglelove profile picture

    Awesome technique that needs to be learned :) Thanx

    Written April 14, 2012
  • yousifeyad profile picture

    @JAY-ARTIST Thank you, i feel embarrassed, i know where the 'little boxes' are. I thought to myself, "He must be using Bmesh or something". Sorry for the trouble, your ethics are of a high level my friend.

    Written April 14, 2012
  • Jay-Artist profile picture

    Glad everyone is liking the scene so far, it's nice to see so many comments - I think Interior Cycles renders are obviously important to a lot of people, good stuff :)

    Written April 14, 2012
  • Ludovic_L profile picture

    Hello to all.

    Firstly thanks for sharing. I am sure that its gonna teach me a lot as I have to do Interior rendering a lot.

    I would like to ask a little favor. Do you have any advice for exterior rendering, to make it as natural as possible?

    Written April 16, 2012
  • Jay-Artist profile picture

    Hi Ludovic, as with everything in blender, you end trying your best to try doing everything, but sometimes you just don't get the chance. I've not done any archviz exterior scenes yet in Cycles.

    But saying that I would imagine that the Sky Texture added to the World Panel and also a Sun Lamp would be an ideal start. Plus creating the scene to a real-world scale would probably help. Remember that you can change the size of the Sun lamp to adjust the softness of the shadows. A smaller number than the default will create sharper shadows.

    Written April 16, 2012
  • chrisgeorgakas profile picture

    Hey @JAY-ARTIST thank you for this wonderful blender file. Looking forword to move from yafaray to cycles and images like that proves to me that it is time!~

    Also i hope you don't mind putting a link to this page to my site for sharing love!

    thank you

    Written April 16, 2012
  • Jay-Artist profile picture

    Hi Chris,

    Thanks for the kind comments and adding "The White Room" to your site - nice site by the way!

    I've seen some really good stuff with Yafaray over the years, but I've never got the hang of those settings, and it's always taken an age to test scenes with it - Cycles + GPU preview is so handy to get quick results. Just a little post work can make a Cycles render really rock :)

    Written April 16, 2012
  • dalibb profile picture

    Thanks for sharing!

    Edited April 20, 2012
  • logos777 profile picture

    thanks dude!!!!!

    Written May 14, 2012
  • Sendercorp profile picture

    This is beautiful . To be honest I never did appreciate this kind of renders before, to me it was high degree architects and their vast knowledge with super powerful tools bam there it was . I did download the file ... funny enough I wanted to see how you got that coffee table material , that sweet shiny white . Then ,all of the sudden I liked the model , the very mood of the interior ...... Okay I am done . I like to say thank you .

    Written July 23, 2012
  • osang profile picture

    My dream room, thanks for sharing!

    Written August 20, 2012
  • buffichar profile picture


    Written August 31, 2012
  • maetrixss profile picture

    Now, I know I'm probably missing something on my end, but where are the walls?

    Edited September 18, 2012
  • Jay-Artist profile picture

    Hey Maetrixss,

    It's pretty easy, the layer for the walls isn't switched on I guess ;)

    Written September 19, 2012
  • ronigavsh profile picture

    Thank you. I love it.

    Written October 30, 2012
  • holmen profile picture

    Hi, I really like you interior renders, I am starting myself to get the hang of it, The problem I have is noise, how do you get such a clean image? I rendered at 10k samples and no glass textures in my scene, still it got very noisy. Do you have any good tips?

    Written November 04, 2012
  • Jay-Artist profile picture

    Hi Holmen, I sent you a message on Blender Artists forum ;)

    Edited November 04, 2012
  • tanzim profile picture

    he guys how to download this model please tell me ....!!!

    Written December 11, 2012
  • DagnyV profile picture

    Great work. I've been trying to make an interior scene and am not cycles-savvy. How do you attach the pictures to the object so that they show? I can't seem to make it work. It just ends up a solid color. I've been studying this and other cycles interior scenes that have pictures on the walls to try to figure it out but can't seem to. If anyone has advice that would be great.

    Edited December 29, 2012
  • Maxpath profile picture

    as far as i know, you just have to UV Unrwap it ( In Edit Mode, shortcut: U), just open up a second window other than the 3D View, set it to UV Image Editing, and if before you set the material to recognise the image, it should appear in the uv image editing window automatically and there, you map the picture to the object. Hope this helped!

    Edited January 05, 2013
  • DagnyV profile picture

    It worked! Thanks so much, I've been trying to figure that out for forever.

    Written February 02, 2013
  • GasparHotel profile picture


    Edited February 27, 2013
  • CalRex profile picture

    I love the lighting. Great job!

    Written March 30, 2016
  • zsunpl profile picture

    Want to learn how to render white wall,thanks

    Written May 01, 2017
  • rabit123 profile picture

    Hope I can learn from this. Thank you.

    Written April 20, 2018
  • ticketart profile picture

    amazing art. thx you

    Written May 10, 2018
  • koloved profile picture

    ive made the scene form your models on WEBGL playcanvas here -

    Written March 01, 2021
  • linda68 profile picture

    It's great to see that you have created 'The White Room' Archviz scene using Cycles in Blender. It is an exciting experiment to achieve a realistic incredibox interior scene using Cycles' Path Tracing capabilities. Thank you for sharing your work with the community.

    Written June 15, 2023
  • theodoreevans profile picture

    I'm very happy to have found your website. Your posts were so interesting that I can't stop reading them. I hope that your site works out well five nights at freddy's

    Written July 20, 2023
  • sophya76 profile picture

    Everyone ought to read what you've written because it contains a wealth of knowledge that can help them become more open-minded. I am extremely appreciative of that. <a href="">five nights at freddy's</a>

    Written July 27, 2023