The obvious object I haven't found here was... A blender.
Ready for Cycles.
Was modeled and textured on blender 2.63 revisions since it has an alpha socket on the image node (Doesn't get the alpha idea on 2.62 and earlier so beware)
The render time is long because of the engine section refraction, I didn't even bother to subsurf the engine since it's blurry. To reduce the render time play with the refractored section
Spend some time playing. I'm interested in finding out more because I have strong views about it. Would you please provide more details to your blog post? We will all actually gain from it. five nights at freddy's
Thank you, man!