This is a fairly low poly model of my teaspoon. I modeled it extruding planes and applying the solidify modifier. The spoon its self is 130 faces (+ 6 of the perspex type floor). I made the texture from the reference photos I took of my spoon and mapped to uv's, there are specular highlights embedded in the texture - ie do not correspond to the lighting. It is one of my first models and any suggestions are welcome.
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