Base Mouldings Wainscoting and Chair Rails

  • April 18, 2012
  • 745 Downloads
  • 20 Likes
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: sizzler
  • License: CC-BY
You must be logged in to download.

Description:

This is a set of 26 base mouldings, 7 chair rails, 1 wainscoting cap, and 3 size of wainscoting. The wainscoting panels are reversible; one side is 'beaded', and the other side is V-grooved. In the background is an example of the two sides; left is V-groove, right is beaded. Everything is scaled correctly to fit right into a world where 1m = 1BU. You only need to scale the length. Each set includes left and right inside mitered corners, and left and right outside mitered corners as well. I left the subsurf modifiers on the pieces so you can adjust the level up and down as needed.

Comments:

  • Shadowghost135 profile picture
    Shadowghost135

    These are awesome!

    Edited September 25, 2013
  • sizzler profile picture
    sizzler

    Thanks! Hope you can make use of them!

    Written November 01, 2013
  • jonatanelgstrom profile picture
    jonatanelgstrom

    this looks awesome, your models come in great hand since I currently lack the skill of what you do! I will be making small horror demos in UE4 and hopefully later on full games and your models contribute alot to that future! You will have special thanks in the credits of each project!

    Edited September 21, 2016
  • sizzler profile picture
    sizzler

    Thanks! I'm glad to hear that you find my stuff useful!

    Written January 16, 2017
  • cstevens profile picture
    cstevens

    Wow! This will help me out a ton. I'm making a mobile VR tour for my wife's crafting website, showcasing her hand-crafted goodness in an 1800's-ish style hallway. It's a -$ profit at this point, so I truly appreciate you sharing your hand-crafted goodness! I'll be sure to post a link when I get this working. :D

    Written January 16, 2017
  • sizzler profile picture
    sizzler

    Glad to hear! I look forward to seeing it when it's done!

    Written January 16, 2017