Got bored, this is the result.
Basic Materials, low poly, no textures though. Rendered in Cycles at 50 some-odd samples. (Set to 400)
You could use this in a project possibly?
Thank you for the criticizm. I have seen his bullet tutorial, but I admit, I was too lazy to go thought the process of bump mapping in cycles. May not have turned out well since I'm new with cycles.
You are very welcome. Then, if you dont mind I will help you with the bump maps and upload it here.
Some constructive criticism: Put a bit of a bump map on the brass material, it doesn't look realistic. Andrew Price has a great tutorial on this, he uses the Internal Render, but you can do it with Cycles: http://www.blenderguru.com/videos/how-to-make-a-bullet
Great Job!