Character for Animation with Shape Keys and Rig ik simple
thank you very much for the advice, I will continue to improve in my models
Hey, thanx, can I use it for commercial purposes?? I need to make advertisements to be able to pay for my university fees and I do not have models and there is no time for everything
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Thanks for sharing Nicholas, a small tip you should take note of is don't put the names of any of your shape keys in inverted commas eg "OO" or "m". This is why the sliders are not showing up on the dopesheet. This is happening because " is read as python by blender. This could cause you problem should you decide to do custom sliders, or if you like to key from the dopesheet area. just drop them and name them simply oo and m, or some of the great rigs on blendswap, have simple prefixes like LS (lip sync) or Ph (phoneme). Simple fix, nice work otherwise