2012 Ferrari Rapide Staff Pick

  • May 08, 2012
  • 1,418 Downloads
  • 12 Likes
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: thefull9yards
  • License: CC-BY
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Description:

The 2012 Ferrari Rapide is concept car created by me for general fun and practice. It was modeled after a sketch, over the course of about a day and a half. It is supposed to be Ferrari's next track-supercar, mid-engined and made of lightweight alloys. It was made and rendered in 2.60 and Cycles. Please remember to attribute this concept correctly if you use it. Here is the sketch development:

[ forge.local-motors.com/pages/profile.php?u=8231

](http://forge.local-motors.com/pages/profile.php?u=8231#showcase) and the YouTube videos:

www.youtube.com/user/SterlingSchiffDesign

Comments:

  • Kalinaki profile picture
    Kalinaki

    Awesome sause!!

    Written May 08, 2012
  • daren profile picture
    daren

    Very nice model, excellent render, but the links don't work. had to search a little bit. Nice stuff on the web and youtube

    Written May 08, 2012
  • mofx profile picture
    mofx

    Links should be fixed. +1

    Written May 08, 2012
  • thefull9yards profile picture
    thefull9yards

    The links should work. I tested them myself.

    Edited May 12, 2012
  • SONGKRO profile picture
    SONGKRO

    I Like It

    Written May 08, 2012
  • MimingApe profile picture
    MimingApe

    I like it.

    Written May 08, 2012
  • thefull9yards profile picture
    thefull9yards

    Unfortunately, I don't know how to make the links in the file into actual links. However, these links on this page work fine.

    Edited May 08, 2012
  • SiR0 profile picture
    SiR0

    WoW, so impressive, hey how to u get ur shapes to be so smooth? like flat everywhere? even around corners? Thanks

    Written May 10, 2012
  • thefull9yards profile picture
    thefull9yards

    Thanks! The sub-surf modifier, combined with the 'shade smooth' setting, is what makes it appear so smooth. That, and careful plotting of vertices. Good luck!

    Edited May 12, 2012
  • bananas88 profile picture
    bananas88

    Brilliant work!!- how do I get it out of what seems to be a wire-frame mode but isn't? (ie, even when I change view-port shading to 'solid', it remains a wireframe)

    Written May 13, 2012
  • bananas88 profile picture
    bananas88

    I've just worked out the conundrum: I've been opening it in a lower version of blender- now I can see it in all its glory-= again, brilliant work!!

    Written May 14, 2012
  • leofeldmann profile picture
    leofeldmann

    genius

    Written May 19, 2012
  • blend2cap profile picture
    blend2cap

    I didn't know this car: you're great !

    Written May 05, 2013
  • stramp profile picture
    stramp

    Outstanding with the full 9 yards! This is seriously wacked & wigged out!!! 1-10 I give you a hundred!

    Written May 31, 2013