A high-poly mi-detailed rope bridge i modeled, as you can see, it's old! :P there are no textures though, they were too strectched :( Rendered with Cycles
thats the thing i only watched a tutorial about UVs once so i only know the basics :\
Wow, realy cool. Oh its not realy difficult to make a uv-texture on it. I would try it but i dont know how I can upload an image to show you the result.
What a well-reasoned argument! You’ve explained everything so clearly. For those who want to read more about this topic, 메이저사이트추천 is a good place to start.
stretched textures just means you might need to spend more time with the UV's. its almost impossible to avoid stretching to some degree.