A smokey brown cockroach model rigged with walk cycle, wing open and wing flapping actions. All of the objects and armatures are separated out on different layers, trying to keep things organized. Layer 11 contains the roach model prior to the mirror modifier being applied. I used shape keys on the wings as the open so if they dont look right check their shape key values. Layers 16 contains the hair objects I used in the particle systems. The textures are included. Yah I think thats about it. Any questions or whatever feel free to ask. Have fun...and of course use this for whatever you feel like using it for.
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Nice Model! Where did you learn how to rig insects like this? I'm using 2.67 and need to rig a cockroach but don't know where to start :(
Sorry for the extremely delayed response, I havent dropped by the site in a while. If you're still looking for help I believe blender cookie has some animation tutorials, they might help get you started. As far as animating for an insect I just watched some videos of insects in slow motion and tried to replicate what I saw. If you have any other questions let me know.
nice work... just what i want to see is it rigged? is it easy to make? thanks...
Great model! I will use it in point and click escape room game. Thank you.
mmm she looks purple after rendering, i'm kind of new, so, can you tell me how to fix this, Please? there's a folder call Texture, but is empty!
thanks very much........render looks great!!