Two very simple javelins. There's a single dark wood texture on each of them and each is bump-mapped. The HDR image is from openfootage.net, in the preview it looks pretty low-res but in the viewport it's okay. i don't know why. Rendered with Cycles at 270 passes.
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normally it's just the glare node with a blur i think but there is no compositing here, that's the HDR image
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how did you composite the lens flare?