simple combo system for the game engine using only blocks of logic. useful for action games, the model shows how to do infinite combos just repeating the logic blocks of the first combos - provided you have made all the animations of combos.
I began studying the blender blender 1 month, this is my first combo system for a game I'm prodizindo, but I intend to improve this system as it is very rustic and flawed. this will improve in the next sitema leaves it more "fluid" as if the whole combo was one action only.
That's an interesting file ya got there. Nice :)