A simple umbrella, ready for animation. ?anopy made with cloth simulator and hooked to spokes. Spokes itself deforms with shape keys and constraints. I haven't experimented with cloth settings, it's not very good, but all mechanics works well.
Big thanks, Piccobello! But I've just marked out materials, it's not ready to render.
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The specularity is too high, it looks like plastic. However, great model and good work! :)