A simple umbrella, ready for animation. ?anopy made with cloth simulator and hooked to spokes. Spokes itself deforms with shape keys and constraints. I haven't experimented with cloth settings, it's not very good, but all mechanics works well.
Big thanks, Piccobello! But I've just marked out materials, it's not ready to render.
The specularity is too high, it looks like plastic. However, great model and good work! :)